Posted August 20, 2022 by BenYasar
#new game type
It has been a long time since i last updated. It's because i was underwealmed with the idea of the randomness of this project. I publish a lot of game with randomized gameplay. So i have decided to change it. Project-A wont be a rogue-like anymore.
It's going to be a story based 2d action-platformer game which still going to have a different themed maps and bosses. Main gameplay will stay same. You will still explore but this time you will not explore for finding the way out, you will explore for more experience, more gold and treasue chest that will help you with your magical journey.
Well i am planing a new boss fight for a dungeon room with a cutscene slightly better than Gus the Spike's cutscene. I will post about the fight when i release it. Other than that there will be one more vault room in the next update. I have not considered the details for it yet. Last but not least vaults will have treasures, chests and surprises for you to enjoy.
In 2 or 3 months i hope. It's hard to draw and develop the game while i don't work full time for this project. I have so much responsibility due to college.