Devlogs
QuestCrawl 2.0 Released
QuestCrawl 2.0 Released
Huge Update rebalanced and clarified rules. Notes below:
- Rearranged rules to be more sensible. This also changed the layout slightly, so it adheres to the expected 3 column layout.
- Language around Injuries, Supplies, and Treasures have been made consistent, add and remove are used, trade for Treasures.
- Turn order is now specified in the Play section. Players take turns moving the Party Token and flipping cards now.
- Island Creation rules simplified text and added a diagram indicating proper card placement.
- Added turn phases for clarity and added a phase for trading items and supplies.
- Dead Character mechanic now described with clarity, as is resurrection mechanic.
- Errata: Map should have read, Discard to roll a die.
- Rabbit’s Foot now reads: Discard to reroll a die.
- Blank Territories is now consistent across the game.
- All Faction text was improved for readability and ease of play.
- Town trade options are broken into a table for ease of use.
- Hard Lands rules clarified and made more simple.
- Updated Black and White Printer Friendly Version with these changes.
- Updated SupplementalSheet, Character sheets now say Quest instead of Goal, and item card text has been updated with the new text.
- Added a character sheet to the Black and White printer version where the cover image used to be. Even printer friendlier.
Thanks again for buying and playing QuestCrawl. I hope you enjoy it. Also, we have just released its cousin WasteCrawl (the Post-Apocalyptic version), and I would love to give you a special 50% discount on that for being a customer! Stay WEIRD!
Files
QuestCrawl.v2.0.pdf 8.3 MB
SupplementalSheet.v2.0.pdf 3.9 MB
QuestCrawl.v2.0.BW.pdf 292 kB