Posted August 19, 2022 by Commodore Shawn
Following that I added some new equipment variations. There are now "Agile" and "Stealth" versions of most engine sizes, featuring faster turn rates and lower overall noise respectively. There are also "mk2" versions of the D8 Multicannon, D12x1, and D12x2 gun turrets featuring higher DPS through faster reload times (D8 multi, D12x1) or burst firing (D12x2).
Since then I've been mostly busy working on a new system for generating stations. This will allow for not only rapidly adding stations to the world, but for a dynamic world that can grow and respond to changing circumstances. These stations will be very similar to the existing, hand crafted stations, but with some added things like bridges connecting towers.
The station generation work is nearly done, with the only remaining step is to hook it in to the loading process for the campaign. Once that's done, however, there will be additional work needed to account for it in world saving and loading. I expect this to be done within two weeks.
Past that, I'm not sure. Most likely I'll start adding Novarus subs and stations to the campaign.