Posted August 19, 2022 by Villano
Hello! I'm going to start by giving you an early trailer for Underfoot Queens:
It's been a while since I last posted a devlog. I've been busy as some of you know with the "Foundations Update", which aimed to solidify the game experience and rework the genetic system to be a bit more involved instead of purely random. For those that missed it, this was the roadmap I prepared for the current update:
A lot of balancing and playtesting has been done on my part, specially given that new updates will focus on introducing new mechanics and content, I wanted the game experience to be as solid as possible. Of course, you will encounter bugs that have escaped my attention so for those that want to give me feedback about the game here you have Underfoot Queens discord:
Also, for those interested, Underfoot Queens now has a steam page! Don't forget to wishlist it if you like the game:
https://store.steampowered.com/app/2117210/Underfoot_Queens/
CHANGELOG:
Features and Balance:
Quality of Life:
Optimizations and Bugfixing:
Fixed bug where stamina was spent when there are no resource on the tile to harvest.
Fixed camera focusing on aphids on turn end.
Fixed game over condition (queen dying) and made queen's death a bit more natural.
Fixed inputs not being disabled during tutorial or when other menus are open.
Fixed bug related to float values in the ant's stamina.
Fixed bug related to the aphid farm placement.
Fixed a bug related to zoom and map border.
Fixed bug related to wildlife and fog.
Removed ingame sound modification and instead modified the actual sounds. (This was a bug that caused unexpected results)
Removed smaller chamber sprites, they looked bad with buildings on top of them.
Optimized wildlife actions to be faster (So ending a turn is way faster).