Posted August 19, 2022 by Tamschi
#revision
This is an optional update with slight performance improvement.
When restoring a bookmark, Bookmarks will now call StorageManager.save(…)
directly instead of going through DataManager.saveGameWithoutRescue(…)
. This avoids updating global.rpgsave
with the temporary slot, halving the number of files written to disk.
As a result, restoring bookmarks should be very slightly faster and global.rpgsave
may remain very slightly smaller. However, the change should (without further plugins) be unnoticeable beyond that.