Posted August 18, 2022 by Yokin
+ New music for Lair, Warp Zone, and NT:TE’s bosses.
+ New unlockable skins for Robot, Eyes, & Y.V.
+ New sounds for NT:TE’s characters & the Big Shots (by RENREN & squp).
+ New campfire visuals for NT:TE’s characters (courtesy of blaac).
+ Improved visuals for various enemies, menu icons, & Crystal’s unlockable skin.
+ Merged Golden Weapons support weapon skins.
+ Bonus Ammo & HP chests give an extra point of actual Ammo & HP per bonus point.
+ Bonus Ammo & HP support Gun Bond & Blood Bond.
+ Crown of Bonus affects each level’s initial chests.
+ NT:TE now autosaves progress on loading screens.
~ I.D.P.D. Chests no longer close the portal instantly.
~ The Crown Vault’s chest room spawns in lore vaults if the first Artifact was already collected.
~ Reduced the slash size & reload of merged weapons with melee stocks.
~ Increased Seal King’s HP and falling self-damage.
~ Reduced the Seal King statue’s HP.
~ Reworded Beetle’s Throne Butt description.
~ Chaos Hearts no longer deal contact damage.
* Loading NT:TE sets the co-op timeout to 10 minutes.
* Fixed pets executing Captain by themselves.
* Fixed Oasis’s weapon chests not being clams.
* Fixed errors from firing some merged Lightning & Ultra Crossbow weapons.
* Fixed some merged Laser Cannons costing no ammo.
* Fixed Lair’s entrance permanently destroying the game over buttons when it opens.
* Fixed NT:TE’s characters animating if random was selected at the campfire.
* Fixed NT:TE’s mutation HUD icons being offset if a modded mutation was obtained using Patience.
* Fixed Coast heart chunks having no walls in Warp Zone.
* Fixed Crown of Crime’s max bounty event spawning in special areas.
* Fixed artifacts being used as Scythe ammo.
* Fixed the game freezing from crafting the Scythe.