Posted August 18, 2022 by last_one_in
Blimey. Godot builds have been an absolute nightmare. They hardly worked for anyone. One user had it eat up all his disk space (so sorry!). I've gone back to the last Unity build and now porting all the updates and bug fixes from the Godot build back into Unity! And redoing the whole new mission system which was put into the Godot build first. What a day! New build coming ASAP. Hopefully in the next few days.