Posted August 18, 2022 by indiana grd
A mid-aged Elf, around 113, becomes a learned, shaman. To a divine, of their choosing. Upon discovering, of a lost plane of existence, do they, become wone. [wone meaning, ascension as in god is made.]
The Elf, finds his astral self, in a realm, beneath his abode. In obtaining the blade he so desired, his higher power strips him of his monk-ways. He is bannished from the temple of Sehthese, and must abstain from blade rights. He flees, and leaves for a lesser way, known as hermit.
In his testing, he is recieved, by a strange, being. An elder, much wiser than he could ever realize. And in faith, does he become, Initiate to the Stallag. Thus becoming, shaman or won.
He is given, a multitude of tasks, to earn his place, amongst the Scele [meaning folk of the Stallag, or stag’s people].
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Some updates to look forward to,
Traps.
Shader and graphical updates.
Adding more resources.
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Moving forward, we plan to include narrated voice acting for the familiar, as well, as mouse support and better controller support.
Looking forward to allowing for save and loading. Loading through certain locale, and saving through checkpoints/autosaves.
Will spend some time on the following builds, into 0.04 and 0.05 to expand on the map design, and add some complexity into the game's play UX [user experience].
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By 0.04 hoping to modify the room management system, to include, keys and lock mechanism, and puzzle solving challenges.
By 0.05, hoping to allow more rigorous AI interaction, and seeing a more challenge to combat.