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Dev Log (Day 11)

Algodot
A downloadable tool for Windows, Linux, and Android

I fixed the bugs in the built-in Documentation and wrote all the methods and helper functions written in the Plugin. 

What's next is to setup some gameplay with the Plugin in the next 4 days.

I've finished writing NFT parser codes


It parses an NFT'S meta data and downloads an image from the asset's url.


The current code works on the assumption that there will be only 1 asset in the user's wallet and I haven't written logic for multiple assets.


I'll begin testing tomorrow, in my Algorand sandbox environment


I read something about a genesis hash id that's used to switch between testnet and mainnet. I'd like to look into Algorand Documentation before bed

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