Posted August 12, 2022 by David Oberlin
#update
BlastEd has been reworked. With the most important thing being that the UI is now more-- less. Resizing is still an issue. I'm considering holding back the next build until it's prettified. Then again it's a silly worry. I think that's more a beta release concern.
The important thing about the new build is the Tileset Editor window where you can now easily change colours after import. Exporting is a lot nicer too (on the back end.)
There's a lot of jank related to the tilemap functionality at the moment. As it's only partially reimplemented. The hardest part has been designing the UI. I see why you'd pay for that, hah.
I've recently been working on some QoL features and once their done I'll upload a new build.