Posted August 12, 2022 by Yonbons
Wow! This is the biggest update yet in terms of game feel. Everything's locking into place I think, check it out, even if you've played it! A lot of things are now much better than they used to be :)
0.2.4
8/12/22 - Added window and roof enemies to Downtown level to utilize verticality more
8/12/22 - Gun pickups in Downtown level now on floor instead of roofs
8/12/22 - Added Sword weapon to game
8/12/22 - Reworked Machine Gun Rock Men's AI- prioritizes creating distance with player
8/12/22 - Reworked Shotgun Rock Men's AI- prioritizes closing distance with player
8/12/22 - Enemy placement in Downtown lava section now randomized
8/12/22 - All one-way platforms now show a white line for clearer telegraphing
8/12/22 - Changed some Giant Worm boss visuals
8/12/22 - Changed Laser Rifle Hit Sprite
8/12/22 - Fixed left-facing tri-turret enemy using wrong sprites
8/12/22 - Grenader enemies now fire at a slower rate
8/12/22 - Fixed being able to move while health upgrade animation was playing
8/12/22 - Fixed saving drill in sewers prompting an input from player (there is none)
8/12/22 - Added new room to Sewers
8/12/22 - Added light to each exit in the sewers for better telegraphing
8/12/22 - Fixed Gatling Gun no being able to fire while next to a wall
8/12/22 - Fixed bug - Player no longer takes damage while dashing (broke with previous update)
8/12/22 - Changed AI of Tripod Enemy so it won't spam attacks
8/12/22 - Building windows in Downtown level during missile attack now broken