Posted August 11, 2022 by PixelMetalWolf
Ok so i don't want to go to crazy for this project so 'im pushing this last update cause i want to move on and try out some other stuff for other projects.
So this one polishes things up a bit more and changes the damage models for every weapon in the game, both player and enemy wielded ones. and hopefully this makes it a bit more fun to play as a mini game than it was in the jam build :p
I've added and tweaked even more player feedback with screenshake, slightly tones down the weapon shake, added a shake when landing after a jump to help convey a bit more that you're doing so in a heavy vehicle. The powerup crates now have a little pickup jingle instead of just disappearing silently, the menus also gained a few sound effects for selecting and confirming selection, and also both player and boss hp meters now flash red upon hit to betterdraw attention to the hud to check hp and help show more damage dealt to the boss.
And that's about it, cause i feel like i'm not gonna have much time to add more to this game, so i polished it up as best i could and leave it here for now.
Hope y'all enjoy the game and that it has somewhat improved a bit more since the jam build :)
Here's the changelog for a quick recap :
Changelog Post Jam V3.3 :