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Devlogs

Patch 1.0.5-1.0.6

ADACA
A downloadable game for Windows

Patch: 1.0.5:

Bug Fixes:

-Fixed bug that caused camera to freak out when firing a weapon straight up into the air. 

-Fixed more typos.

-Fixed bug that removed an objective item from the end of Operation Arrowhead upon 2nd playthroughs. 

-Fixed bug that allowed player to shoot through shield doors.

-Fixed some weapon SFX to make them play in 3D when used by NPCs.

-Fixed a few more places where the player can get stuck.

-Fixed a bug with Smart Rifle Projectiles. 

-Fixed bug that caused the Battle Rifle to steal ammo from Concussion Rifles. 

-Satchel Charge detonator switch will no longer cast giant shadows. 

-Fixed glitchy encounter with Merc Drones.

-Completion of the main quest in Zone Patrol will now mark off the Journal entries correctly. (You may need to replay the ending sequence for this to proc.)

-Companions will no longer follow you back to the Hub Ship.

-Companions can no longer get a particular particle effect permanently attached to their head. 


Changes & Tweaks:

-Made some puzzles in Zone Patrol slightly less ambiguous.

-Auto-saving and Quick-saving will no longer be allowed when the player is falling a great distance or is above a kill volume. 

 -Added a short tutorial after picking up the Phantom Goggles (NVGs).

-Each grenade type now has unique sound effects.

-Supply Crates will no longer spawn broken artifacts. 

-Footstep sounds now attach to the player’s feet so they no longer sound like they are behind you. 

-The area in Zone Patrol once known as ‘Cathedral’ has been renamed to ‘Power Plant’ to avoid confusion.

-Shield and Damage screen effects no longer have baked in motion blur. 

-Major Lu should no longer force you to select Zone Patrol on the mission-select after your first outing. 

-Player will now hold large objects slightly closer.


Misc:

-Added setting to turn Radio subtitles on and off.

-Added the ability to reload level in Zone Patrol.

-The hot key to delete save progress in DeBug mode has been disabled. 


Patch: 1.0.6:

Bug Fixes:

-All personnel aboard the Hub Ship will now appear in Phantom Rifle Scope.

-Fixed bug that caused the player to load back into the Hub Ship rather than BeachHead if they did not confirm a mission beforehand. 

-Fixed more typos.

-Fixed a couple more places where the player can get stuck.

-Fixed bug that allowed the Assault Rifle to keep firing when switching to Grenade Launcher Mode. 

-Other minor bug fixes.


Changes & Tweaks:

-Added ammo capacity and slight damage buffs to a few weapons

-Saw to a defective ladder in Blue Caverns…

Files

  • ADACA_1.0.6 2 GB
    Aug 09, 2022
Download ADACA
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