Devlogs
Into the Light V3.0 Release and Updates
Into the Light Version 3.0 addresses the following issues:
- Fixed an issue for the first two stages of the game where assets would appear to float above ground level
- Partially fixed an issue relating to the end house asset de-spawning when the player enters it
This update also brings performance improvements:
- Improved frame rate stability in scenes where the player's view is extended
- Performed scripting improvements to raise the frame rate overall, this particularly helps when a large number of assets are present on screen
- Frame rate is 60FPS or higher for most of the game, with infrequent drops below 60FPS for a short time*
- Render distance adjustments
*Based on internal test system configuration (see main download page)
This version still contains some issues that will be addressed in Version 3.5:
- Assets in the third phase of the game appear to float above the ground
- The player's view can glitch when leaving the end house in the third phase
- Menu Resume button does not function correctly