Devlogs
Patch Notes 8/13/2022 (SPOILERS!)
Posted August 13, 2022 by crandaddy
#pulpergeist
Final boss:
I got a lot of requests to make the final boss a bit easier. Apparently it runs a lot faster on the Playdate than it does in the Simulator, which is the only way I currently have to playtest the game. So, here are some changes I've made that make the boss experience a lot less frustrating:
- Completely changed the 1st phase. More in-line with other 2 phases.
- Removed 1 demon and slowed it down in the 3rd phase.
- Fixed the timing of the electric field around the switches in the 3rd phase. All sides should now sync.
- Removed 2 demons from the final phase and slowed the rest down a bit.
Other fixes:
- Portal not working in the grandfather clock
- "Edwin's Remains" not appearing in inventory after encounter.
- Giving Greves "Edwin's Remains" not triggering a portrait reveal.