Posted August 06, 2022 by Anvil Tree Games
I am now saving the seasons' contents as local file using Unity's JSONUtility and File.WriteAllText, which should be managed by your web browser.
The pros and cons are obvious, and I should've done the switch MUCH earlier! I apologize for all lost seasons' data! It will not happen anymore.
PlayerPrefs
File.WriteAllText
DISCLAIMER: It is possible that changes are not immediately done on local drives after making changes. I have noticed making changes and reloading the page will sometimes discard changes. Make sure you play, or simulate, at least 1 game after some player or teams changes were made. I am sure the solution is simple on the client side; I am investigating.