Devlogs
[ v0.4.X ] Big Minigames Build 2
Posted August 05, 2022 by Char
More stuff and a lot of aesthetic changes
ADDITIONS
- New Board | Woody Woods
- New FFA Mini | Crank to Rank
- New FFA Mini | Phantom Tag
- New Team Mini | Pump, Pump and Away
- New Duel Mini | Bunny Belt
- New Item | Double Dip
- New Item | Cellular Shopper
- Custom Minigame Playlist
BOARD
Changes:
- Item limit cap increased (7 > 8)
- Hidden Block count can now be customized
- Hidden Blocks no longer appear on star spawns
- Slow shroom functionality changed to custom dice block
Fixes:
- Fixed issue where map markers would appear if game is started after leaving previous match on map screen
- Fixed broken ghost animation when used on repel
- Fixed map arrow for happening spaces with warp events showing up when player has not yet rolled
- Fixed softlock when saying no to star after using a magic lamp
- Removed ability to get item / grab bag from free spaces in frantic items mode
MINIGAME
Changes:
- Dungeon Dash: Grace time for red light increased
- Rally Block: Coin sound added to block hit
- Chain Chomp Fever:
Input sequence is now shown for a bit before next turn starts
Sound queue included to indicate when to start pressing buttons
- Shock Absorbers: Hitting the correct buton will now prevent further input to mitigate misclicks
v0.40.1 HOTFIX
- Fixed item throwaway prompt taking up player’s item use
- Fixed topdown movement being inconsistent between 60 and 144 FPS