Posted July 17, 2018 by StudioNameHere
#devlog #masquercade #indie #indiegame #update
Good evening everyone! I know it's been a while since my last devlog, and there is a good reason for that. I've been digging at the Online Multiplayer feature for a while and have made some great progress! It's not quite ready yet though, and I'd prefer there be a playable version out sooner than later. :) For now, online play has been tabled for Beta release (as originally planned) and I'm back to the Alpha release.
There isn't a whole lot of new stuff to see on this release, 90% of it was all on the backend or related to Online play (which is currently disabled). 10% was bug fixes and improvements to efficiency in the code. More juicy additions are coming next. ;)
Features Fallen From The Heavens