Devlogs
Rockets, portals, collectibles & custom exits
New update contains 3 new elements
- Portals - teleport the player from one place to another
- Rockets - can either follow the player, or shoot straight to the players direction (can be adapted in custom attributes)
- Collectibles - optional objects, like coins, that can be placed in the level for the player to collect, for addtional challenge
Also, now it's possible to set multiple start and endpoints in a level, which allows to create exploreable worlds instead of linear platformers.