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Changelog to v.8

Darkglass Sojourners
A downloadable game

Following changes have been made. 

Example of narrative play added to p.121

Example of character creation added to P.34

Made changes to character sheet

Addition of narrative examples to narrative section on p.121

P.12 changes to sparks and breaks wording

Turret now reads: 2/scene as an action, create a Turret ally in an adjacent free space. When you or an ally ends their turn adjacent to this turret it deals 4 Physical Piercing Damage to a target within range 10.

Recycler Stapler now deals 1d6+4 damage and surge grants it reliable 5 instead of 3

United We Stand has changed to 4 GP. Labeled Fast Heavy Aegis as intended

Blink Charges now reads : As an action, create a blast 3 area of spatial distortion within range 5 and all hostile and neutral character caught within the blast area are teleported to a free space within the blast area by the GM then allied characters caught within the blast area position themselves within a free space within the blast area.

Digital Shadow now reads: You gain a Digital Shadow, a size 1 character that can only be targeted and affected by Esoteric Attacks, Esoteric Damage, and Esoteric Saves which instead count as affecting you instead of the Digital Shadow; but, otherwise is untargetable and not affected by any other effects or ruling, unless specified.  Additionally you draw line of sight for Esoteric Attacks, Checks, and Abilities originating from your Digital Shadow. However, your Digital Shadow always remains within range 3 and within line of sight. When you move you can teleport the Digital Shadow within range 3. You gain +2 asset against Esoteric Saves that don’t target your Digital Shadow.

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