Devlogs
17/07/2018 Progress Report
Posted July 17, 2018 by ADMAN
#Progress Report #Game Dev #Development
What's Working/Changed:
- New special weapon added, Quake. It goes down the lane destroying all enemies in its path.
- Added an explosion effect when objects are destroyed.
- More sound effects added.
- Various tweaks and changes.
What I Need To Work On:
- Controller support.
- Alternate control methods.
- Textures and shaders for the models.
- Continued 3D modelling.
- Visual feedback from the HUD on various things.
- Making more levels.
- Boss fights.
Other Things I'm Doing:
- HUD design.
- Sound and Music.
On-Hold:
- Loading enemy, weapon, and boss types into the content creator.
- Saving and loading for the content creation system.
- Pause menu options.
- Graphics/Gameplay/Sound options.
Future Things:
- Art assets.
- Saving/Loading.
- Main menu stuff.
- Difficulty levels.
- Bonus stuff.
A Few Other Words:
Nothing really to say this week. I'm gonna try and at least post once a month.