itch.io is community of indie game creators and players

Devlogs

day 2

A summary:

  • implemented a shop
  • added training room with placeholders
  • added cafe with placeholders
  • a lot of pixel art sketches and placeholders
    • fin:
      • Maroon's walk cycle sketch placeholder
      • resized Maroon's face icon
    • to-do:
      • redo Maroon's face icon  art (the pixel dimensions are too small)
      • Moth pixelart bust for the intro scene
    • pixel icon for KYD-specific items (currently using placeholders for now)

Next:

  • random encounters to battle villains
  • think about gameplay introduction/tutorial
  • sketch location plan
Leave a comment