Posted August 02, 2022 by BattlefoxStudio
The graphic update is here!
I updated most of the graphics of the game. I also redid the main menu and added a level selection menu.
The update also contains some new levels to play, ready to make you rage.
Here's a list of notable changes and additions:
Sadly this time I didn't have many playtesters and couldn't test as much stuff as I wanted to. So there might be some bugs that I missed. If you find anything that's not in the known issues list, let me know and I'll try to fix it.
Honestly, the game doesn't seem to attract many people. I don't know if it's because it's not polished, not fun or i'm just bad at "marketing" my game. Still, it's hard to work on something without many feedback and without knowing if you're on the right track or not.
I plan to fix some more bugs and add some more levels, but I doubt I'll update the game after that, unless it picks up some interest and people wants me to update it of course. So this might be one of the last devlogs for Super Dice Boy.
I'm still happy of how the game did during the jam and I'm proud I did something, no matter how small or buggy!
Thanks for reading and for the support if you tried the game :)