Posted August 01, 2022 by Shinmera
The Kickstarter is finally well behind us, and we're back to working on the game full-time. Not that we ever really stopped working on it, mind you, but at least there's a bunch of distractions now well behind us. But, let's still quickly summarise all that went down, eh?
If you backed us, I once again wanted to extend my heartfelt thanks to you. It's always very moving and greatly motivating to see people support what you do! You should have received an email from Backerkit by now that lets you set the details of your backer rewards. Please fill that survey out as soon as you can! If you didn't get any such email, you can manually trigger it again on Backerkit: https://kandria.backerkit.com/
In case you missed the Kickstarter but would still like to support us, you can also do so by preordering Kandria or its soundtrack through Backerkit. Unlike Kickstarter, this also accepts PayPal, if you don't have access to a credit card.
Gamescom is coming up at the end of the month, and Kandria will be there, at the Swiss Games booth in the business area! We'll have the game ready to play, and some chocolates for you to enjoy as well, so if you're around, please stop on by! I'd love to have a chat!
We'll be there throughout the entire week (22nd-26th) so there's plenty of time to check out the booth as well.
There's roughly four months left until until our planned release, and lord, there's still a tonne left to do. The game is fully playable, but a lot of the areas are still unfinished and need a ton of polish. That's what we're going to focus on now.
We've also started playtesting of the full game. So far we haven't encountered any breaking bugs, just minor issues that we'll iron out in the coming days. This is, at least to me, a very good sign, and it seems we shouldn't hit any major roadblocks and things are still proceeding according to schedule.
So what exactly is left to do? We'll, here's an excerpt:
Alright, that's about it for now. If you want to receive more frequent updates and news, along with occasional in-depth emails about specific problems and solutions encountered during development, sign up for the newsletter!