Posted August 01, 2022 by jimlad42
Sorry for the late update, and the small update. I've been helping a team make a prototype to pitch for funding, so I've been in crunch-time on that project getting it ready to show.
I've decided I'm going to have to trim one of the maps out since I'm running out of summer, and because I donxt think the current selection of options can last 2 more maps without well over-staying its welcome. So sadly my oshi is going to be relegated to the main menu and sharing her map with the "whole team" map. Which... I have no regrets about, these maps are only loosely themed anyway.
Changelog v0.1.5: Look around!
Additions:
Added a control to tilt the camera up/down in addition to the original height tilting. Shift+scroll wheel to tilt up/down.
This should help you look around and get the views you want, and hopefully be less intrusive while moving around.
Changes:
Smoothed camera movements. The camera now slides from one angle to its destination angle, so a sharp drop leads to a gentle shift, not an instant change.
Why this took so long is beyond me.
Bug fixes:
Since when was there an opening in the "roof" of the coast map? That's fixed now.
A short log this week, as mentioned focus has been elsewhere.
I should have a finished Calli map by Saturday, I've been whining about making a city so I decided destroying it was easier than finishing it. :D