Posted July 30, 2022 by Ryan
This is the second post-jam update for Mine Or Die, which was created for Godot Wild Jam #45 with the theme “underground”.
As you get further, you’ll encounter Worms in addition to Golems. Worms burrow under the ground while moving, and are only vulnerable when they pop up to spit at you.
Navigating the caves just got more fun with a grappling hook!
I’ve started to think about how this game might look if it were no longer constrained by the “Underground” theme … here’s a preview: