itch.io is community of indie game creators and players

Devlogs

Devlog#6: Developpment and Evolution

Tales of Unity
A downloadable game for Windows, macOS, and Android

https://www.patreon.com/posts/69772247?pr=true

[This devlog is available for free on my patreon page]

Hey there, it's been around a month ever since the last devlog, and I've got a lot to unpack.

First and foremost I want to address the major points.

1# My IRL life

Why is every project delayed, well, it's due to two things.

1: My personnal life is evolving, and with my personnal life being an absolute mess, I have a dire need to become independant from my family, the main way to do that is to get an appartment.

Unfortunatly in France, if you want an appartment, you need a job or alteast a situation, hence why I decided to take small jobs here and there to inflate my economies and also afford a proper appartment.

2: My gear, my current PC is still doing a pretty good job at handling HS2 & KK both, unfortunatly, I'm starting to need something beefier, renders that take over 5 characters are getting heavy on my GPU, which was not the case a year back.

Fortunatly by August, I'll get a new GPU & CPU (that's 800€ major O u c h moment, but really needed)

So, what's next, how will I cope with all of this ?

Well, when I integrated my formation to get back into an active life I realized how well I had it back when I could work at my own pace, I thought being active would cure my depression, and make me 200% productive, I was terribly, terribly wrong, not only was I forcing something that made me deeply uncomfortable on myself, I also had to cope with now 3 month of actual stress due to my duty.

I'll still get a side job, but one of my chosing, and until I get stable IRL, of course if I manage to reach more or less 1500$ / month, I'll quite the said job to focus fulltime as said in the goal !

My family wants to move out, and if they do, I'll be pretty much homeless so I have to be safe and make sure I've got a little stronk shack IRL to keep working (I'll unironically add a new pledging tier & reward for patrons to actually have me pin their memes on the walls of this appartment might be fun we'll see about it when we get to it!)

2# Development

So I decided that I'm going back fulltime in ToU, starting August.

Starting 2 AM BST, I'll work for atleast 3 hours for 4 days.

If you want a comparison with my current workflow, I work around an hour on a single week.

This is beyond pathethic, I am ashamed to even say it out loud, but I've got to be transparent.

So starting ToU's 3rd birthday, I'm doing better than any custom art I could promise, I'm bringing back bi-monthly, beefy release.

For both Project: Jericho & Tales of Unity, you'll have atleast an update on either every two month, starting the release of 0.11 & the 1st Alpha of Project: Jericho.

I need you, fans, patrons, simple players, shitposting gods and shortstack enjoyers, I work on positive vibes and being encouraged, I want to work fulltime on ToU and to live from it, and now is the cue to do it.

Each update will contain atleast 150 renders, and 3 animation (0.11 as of right now has around 50 renders, and 2 animations ready)

Same thing for Project Jericho, but for that one I want to take my time, you guys know what I'm capable of, and I feel like Project Jericho can have the organic development ToU deserved to have (Project Jericho as of right now has 43 renders and 1 animation ready.)

I can't promise a date, I'll follow my engagement, and if everything goes smoothly, end of August, no more pushing it, no more excuses, by the end of August, you'll have a fully working and filled Tales of Unity update, alongside a Project: Jericho Alpha OR Beta depending on the progress for patrons.

3# Thanks

This journey towards full time is something I can't do alone.

I want to earn the average player's trust, I want them to see ToU being update reguraly and be like "Uh, perhaps this piece of junk is worth playing / pledging after all."

I often lose sleep over the numbers of amazing people putting food on my table, and to you guys, I say thank you I'd personally do it if I wasn't limited by character limits, or by time thank you for despite the barely alive page still being here still allowing me to live.

Thank you to the kind fellas that are being supportive and kind towards me, I won't let you down.

If you want ToU or Stronkboi to be succesfull overall, talk about my projects, rate them on the many different websites you see it in, if you can or want to drop a coin in my piggy bank so I can salt my water, and please always keep it fair.

The 1st of August of my 22nd Birthday and ToU's 3rd birthday, let's make sure it marks the beginning of my dev carrer for the years to come !

Take care of yourself random fancy lad from anywhere you are in the globe, you're appreciated for taking the time to listen to my mess !

And I hope I'll keep putting emotions in your heart and hopes in your head with my stories !

Download Tales of Unity
Read comments (10)