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Updated about my inactivity

Olympus: Secret Services
A browser Olympus made in HTML5

I want to preface this by thanking all the lovely people who commented on this page, leaving compliments or checking on the game. I know you wondered where I was.

Short answer, I wasn’t well. But I’m better now. The game is not abandoned, but it’ll be a while before the next update because of real life boring reasons.

Long answer, nothing bad happened. My mental health worsened when I moved abroad, being away from my family and friends messed me up more than I realized it would. The winter holidays were especially hard, and I used OLYMPUS as a distraction. It worked at first. Then, I was too depressed to write and work on it, so I pushed it away, just like I pushed away most things. 

I felt bad about not updating you, but I haven’t really worked on OLYMPUS since the demo. I convinced myself that I should only return to this blog once I actually made some progress on the game. As time went by, I convinced myself that nobody cared about it anyway. That nobody cared about my writing, my story, and eventually about me. It was difficult to come back to the blog and to itch.io and see questions about the state of the game, about my state too. I felt like I let you down. I still do.

Anyway, I’m back home now. I really missed France, and the people I love. It’s been a month, and I’m feeling a lot better. I’m busy preparing my first year as a teacher, moving to a new town along with all the boring shit you must do once you’re an adult. 

I decided to at least give you this update and tell you I’m officially starting to work on Olympus again, but I’m not going to pressure myself. Things will happen when they’ll happen. This is a fun hobby, and I want it to stay that way.

I kinda hope you’re still excited about the game. I truly hope you’ll forgive me.

Love, Elena.

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