Devlogs
Version v0.2.0 Changelog!
Posted July 29, 2022 by Xion Brown
#2D #Atmospheric #Casual #Creepy #Dark #minigames #Pixel Art #Retro
Version 0.2.0 is finally out here's the full changelog:
Adjustments and Additions, and Changes:
- Menu
- Changed who appears in the opening cutscene.
- Archive #1
- Made some lighting adjustments to the house again.
- Changed the countdown timer font.
- Made some lighting adjustments to the forest again.
- The Jester will appear when HP is below 40%
- Opening sequence has been extended.
- Entire dialogue between The Jester and Wilson has been completely overhauled.
- Wilson has a new design.
- Redesigned the cannons to be more circus-like.
- Changed text from "GameOver" to "You Are Dead" upon losing.
- Archive #2
- Grandpa has a new design
- One new character has been added
- Minigame story has been extended, thus making it a demo
- One new trap has been added
- Archive name has been changed from "Apex Burnout" to "Coming Home"
- The arcade section runtime has been shorten
- Added new character portraits.
- Added new dialogue sound effect.
- Auto dialogue cutscenes have been added (and can now be skip.)
- An auto save and loading system has been fully implemented into the game.
- A majority of the game secrets have been cutback/removed (for now) for the full release.
- Updated to the latest version of Unity 2021 (2021.3.6f1 LTS).
Bug Fixes:
Fixed bug where players can still take damage during iFrames (invincibility frames)