Devlogs
Major Post Jam Update
Posted July 28, 2022 by Kandax Games
#PostJamUpdate #BugFixes #MajorChanges
Hi everyone!
Here are all changes that are included in this recent update. I highly recommend that you download the new version now.
Let me know if you have any feedback and I hope you enjoy it!
- Fixed Options bug in the Tutorial screen
- Fixed Stats in the options not updating correctly
- The enemy’s types are randomly selected throughout the map
- Reduced range of ball projectiles to prevent cheesy enemy kills
- Made the ball slow down when it hits the opposite type of ring to ensure large enough differences between different collisions
- Added random projectile option when you roll the dice. This shoots a random type of projectile based on which die you roll
- Updated the Credits tab in the options menu
- Increased cooldown of projectiles to ensure more strategy is involved instead of spamming attacks
- Fixed escape button not pausing the game
- You can now shoot the magic balls and the rings by either holding the left and right click buttons or clicking them
- Made timer start after the dice are rolled
- Fixed Options menu text appearing larger than the buttons
- Made some enemies shoot more random types of projectiles and made them shoot more frequently
- Updated the Type system image
- Updated previous Devlogs and images to match the current state of the game
- Other quality of life changes