Posted July 28, 2022 by Yokin
GENERAL
+ New character (visit the Crown Vault)
+ New pet for I.D.P.D. H.Q.
+ New COOL skin for Frog
+ New weapon: Ultra Quasar Rifle
+ New loop weapon for Rogue (stick with Rogue Rifle)
+ New backpack, with merged weapon-wielding allies
+ New Confiscate Strong Spirit & Hammerhead chests
+ New Red Chest, found in loop crystal heart chunks
+ New Rat Chest, the rad canister of Bat & Cat Chests
+ New mini-mutations, only obtained at in-level sources
+ Merged Weapons support Modded Weapons and have redesigned projectile effects
+ Bat Chests provide options for merging your current weapon with a new stock or front
+ Overhauled the Crown of Crime with a bounty system
+ Octo pet chains lightning through player projectiles
+ Golden Teleport Gun
+ Portal Guardians implode if hit by their own orb
+ Open Mind duplicates backpacks
+ Backpacks drop Red Ammo for Red Weapons
+ Orchid mutation orbs can travel through portals
+ Thrown bones support Chicken Throne Butt & Ultra B
+ The Annihilation mutation shows how many levels are left on the HUD
+ Clam Shield has an interaction with Y.V.’s active
+ NT:TE character corpses appear at loop campfire
+ Added a toggle option for footprints
CHANGES
~ Players riding Salamander pet get a minor speed buff
~ Twins pet has a smaller hitbox & freezes for twice as long after diverting projectiles
~ Twins pet is named “Twin” if its partner is missing
~ Sawblade Discs slow down slightly when hitting enemies and bounce off of walls more intuitively
~ Improved the damage of Tunneller’s orb projectiles
~ Scythe reverts to melee if double-clicked while empty
~ Orchid mutations now support the Patience mutation
~ Green mutations are portal-based, not time-based
~ Palace shrines give you their mutation if destroyed
~ HUD for Bonus Ammo & HP now displays their time
~ Mutations have underwater selection sounds
~ Chaos Hearts explode on touch & deal less damage
~ Crystal Brains no longer clone enemy Horrors
~ Steroids heavy chests give Parrot extra feathers
~ Feathers target the nearest enemy if their charmed enemy dies, instead of dissipating
~ Stalker is supported by various NT:TE rad-drops
~ Desert’s wall-top weapons have a higher drop area
~ Tents have less HP & can be trampled if over chests
~ Spinning quad-flame traps pause at right angles
~ Last Wish no longer increases backpack spawns
~ The big crystal prop in Cursed Caves is blue & all blue crystal enemies turn orange on death
~ Runs can’t be started while NT:TE is loading
FIXES
* Fairly heavy optimizations to a variety of systems
* Going to Jungle now removes Last Wish like normal
* Crown of Haste now supports Red Ammo pickups
* Annihilator resets its charge’s angle if cancelled early
* Vault Flower rerolls work better with Patience
* Orchid Chests no longer replace Rogue canisters
* Fixed Orchid Rhino Skin letting you go over max HP
* Fixed Orchid Compassion letting you keep pets
* Fixed Orchid Heavy Heart appearing in mutation sets
* Fixed Salamander pet being unrideable on 7-3 & HQ3
* Fixed rare errors from Salamander pet hitting ravens
* Fixed Pit Squid’s intro music not matching the volume
* Fixed Fish Freaks not setting a death cause sprite
* Fixed wall Grand Scorpion not setting a death cause
* Fixed Frozen City walls not touching their shadows
* Fixed Big Cat being able to hurt players in portals
* Fixed Bats not taking damage from toxic gas
* Fixed Frog being unable to enter illusory walls
* Fixed some Crystal Heart chunk enemies being stuck
* Fixed some issues with local co-op HUD order
* Fixed a few potential online co-op desyncs
NOTE
If you already have NT:TE but haven’t yet updated to 2.04 or higher, auto updating will not work. Instead, you’ll need to type this command in chat and then update manually (download from itch):
/gml file_delete("../../mods/NTTE/teloader.mod.gml")
GOOD LUCK!!! 💖