Devlogs
How i decide to make GoldenKnight AssetPack
Posted July 28, 2022 by MagrozaDev
#2d #character #rpg #pixelart #pixel art #16x16
Before Golden Knight i was making an animations with 32x32 size and it was kinda terrible to make animations with that size , so i just tried to make animations in lower size , so i try 16x16 , so I realized that I'm comfortable creating animations of this size. After that, I had the idea to make an animation for a character using his weapon with telekinesis like Kenshi from MK.