Posted July 26, 2022 by Shrine Dynamics
#bugfix #minor-improvements
This is the second bugfix / minor change build for Mech Encounter. For transparency reasons, I've left the original jam entry build for download.
-Fixed some bugs with the mech announcer voice
-The UI for destroyed weapons is easier to read at a glance
-Default mouse sensitivity has been reduced, and the range of possible sensitivities has been expanded. If you've already played the game, you might have to change your mouse sensitivity again.
-Fixed some issues with the player's 'wire doll' not showing damage on certain parts
-Reduced turn 'drift' - your mech will 'drift' when turning left and right depending on how heavy it is, but in the previous build it was excessive.