Devlogs
Post jam fixes
TetraA browser game made in HTML5
Posted July 26, 2022 by dancar
Fixes/Changes
- Fixed stuttering issues with camera
- Retweaked the general feel of the tetrahedron. Now it feels heavier and and the abilities feels juicier
- Ability changes
- The "Flip" ability now actually flips the tetrahedron over when they are used on ground.
- They will also slow down the spinning of the tetrahedron when they are open!
- The "Pull" ability now has a longer range and the will be shown as yellow if it connected to something, or red if you missed
- 3 new levels (I will probably throw them all out in the future and replace them with levels I have actually put some thought into)