Posted July 25, 2022 by EsoDev
Alright, time for an update... Just let me recombobulate here from being a puddle of sweat...
So let's start out with some lore:
Now for the update. Things have taken a pretty weird turn this week. There was a task I've been holding off because I was worried it would take some time, and lo and behold, having started it... So yeah, it's gonna take a while.
But the map is, I feel, necessary for establishing the world more. The previous map was always there only as a temporary thing. So now I'm working on a custom map. It still has some similarities to the old one; it's heavily based on it. But at the same time, starting from scratch let me establish a stronger identity for the areas I want to fill out.
It's going to take me a bit to finish it, though.
I'm also introducing about twelve new locations and some new characters. The locations are needed to develop events, AI, and future-proof the content we will be introducing now.
Apart from this, I've added a new event (and it's pretty big), fixed some bugs, progressed work on some clothing (primarily thanks to my co-writer), and worked a bit with language usage and procedural dialogue generation...
Lots of more minor things, but not worth getting into. The main thing is the new map, location designs and character designs.