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Progress Report, START!

A Heart of Butterblue
A downloadable full game for Windows, macOS, and Linux

Hey there everyone! 

Now that I've had time to relax and participate in OtomeJam (A Roaring Affair, out now! ✨️) I'm ready to get back to work on Butterblue! 

The script is still finished at 20k and I'll most likely be editing it as I import into the game and see how it plays. It might need a few more scenes to flesh it out so final word count is still up in the air. 

CGs have been finished (minus some slight tweaks) and there are 6 of them! I also plan to have mini-CGs for some of the more narrative scenes, but those I will only know they're needed once I start importing.  

Still need to finish the fishing minigame and streamlined the farming code. And no one had mentioned it, but there is some extreme lag on my end with the lighting system and bgs! So will be looking into that as well. 

I'm planning on updating this once a month(?) So look forward to it! Ideally I'd like to feel like I can get a very rough build by Halloween but that's not accounting for the bug squashing phase haha. 


I'll be opening up signups for beta testing next month (set to start in October), so keep an eye out for it! 

Again, thank you so much for your patience and I hope you enjoy this experimental game I'm making~! :D

- Heiden 

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