Devlogs
Aaaalmost thereee...
Lorn's LureA downloadable game for Windows, macOS, and Linux
Posted July 25, 2022 by Rubeki
It's been a while since the Steam Fest and I've made a bunch of progress since then!
What's left?
Here's a rough list of what's left:
- 20% of the last level (currently working on this)
- I gotta finish the second part of the first level (demo area).
- Finishing off mechanics needed (tallying end run times, immersive mode, and other requests as well)
- Level design + placing story details + difficulty optimization (maybe mechanic tweaking etc).
- Environment asset revamp (making things prettier)
- Steam achievements
- Maybe new game+ if I have the brain energy before release
- Maybe some mechanic revamps (like dialogue system + Settings menu)
- Finish rest of Crystal levels
I don't know how long this will take given I have a day job - but I'll work very hard to release it this year!
And without spoilers, here's a sneak peek at the last level's challenges
I may tweak the level of difficulty though...
Anyway - thanks for keeping up with the project, and stay tuned for more!