Posted July 23, 2022 by kehtehsky
Completely re-built the backend of the VR system.
Updated to a newer version. The previous version didn't allow for random firing. It was constrained to only fire projectiles at objects that were "targetable".
Now there is no constraint.
Pew pew to your heart's content.
I'm having a render quality issue that I can't seem to solve... the game renders fine off of my computer, but gets blurry on the headset.
I'll further work on solving the issue.