Posted July 23, 2022 by Synith
#update #bugfix
Explore and use your grapple hook to find all of the collectables.
Prototype using primitives shapes to determine if the swinging mechanic was fun.
It had a 3rd person character controller and a basic grappling/swinging mechanic implemented.
- Collectables now spawn throughout the map and the game finishes after all of them are collected
- First Level: Forested Canyon with Trees, Rocks and Canyon walls for the player to grapple
- UI Added (Collectables, Game Over, Options)
- Options Window / Pause Screen with settings for Mouse Sensitivity and Music/SFX Volume
- Main Menu Screen with Play/Quit buttons
- Skybox
- Forward and backward movement is no longer diminished by looking up or down too much