Posted July 16, 2018 by GuruGuy00
#UI #gamedev #Unity
So when I published the last update I wanted to add a desktop version. When I built it and and tested it, I had no menus as well as no way to exit the game unless you force quit it. So that is what I have been working on this month. Started to work on basic game menu so players and exit the game.
So I started with some sketches, I was bouncing between retro Sci-Fi and future Sci-Fi and went with the later
Then I did some coloring, kept it simple with colored pencils
Then I took the sketch and did it in illustrator
I have to saw for my 1st real go with illustrator I am happy with how this turned out.
After getting the background/panel to a happy place I started to work on the buttons. which was the same approach
So then I had came up with 3 different variants of the Quit Game button, at the end of the day I went with button 3
Next Stop was messing around with text, Downloaded and Installed Text Mesh Pro
I started to look for some fonts as well mess with the colors and such, I think the blue over the orange looks the best. the 2 quit buttons are still 2 different images I feel like 2 is the better of the 2, thoughts?