Devlogs
Beyond The Stars 0.5.1 is live :D
I’ve detected a couple of bugs coming from the last version 0.5.0 and i’ve fixed them, there were a post-processing incompatibility with some graphic cards, i’ve updated the post-processing framework and added a new option to disable it just in case.
Changelog 0.5.1
Updated to Unity Engine 2018.2.0f2
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Updated
- Updated post-processing framework from 2.0.3 to 2.0.8 (still in preview)
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Added
- Postprocessing toggle button
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Fixed
- Some audio sources not being affected by volume setting
- Enemy deploy could be damaged when being carried
- Alive enemy list not being cleared when starting a new game (potentially a game breaking bug)
- Windows executable icon now displays as intended
- Known problems
- Settings screen doesn’t react correctly when the game is paused
- Some enemies will attack themselves
Files
Beyong The Stars - Windows 32 bits 204 MB
BeyondTheStars - Linux universal 246 MB
Beyond The Stars - Macintosh 64 bits 221 MB