Posted July 18, 2022 by Yonbons
0.2.2
7/18/22 - Added more telegraphing to 2nd Tank boss (needs more work)
7/18/22 - Changed Tank boss Arm Cannon Bomb graphic
7/18/22 - Moved the flashing red effect in the sewers to behind the platforms
7/18/22 - Made Sonic Wave weapon a bit stronger
7/18/22 - Rock men can now fire diagonally
7/18/22 - Machine gun rock men now notice you from further away
7/18/22 - Sonic wave bullets now fade in
7/18/22 - Fixed Giant Wasp boss entrance to not flash in the wrong direction after "hello" phase
7/18/22 - Incorporated texture page pre-fetching to make room transitions much smoother
7/18/22 - Fixed falling platforms in highway eventually appearing off-screen after enough resets
7/18/22 - Changed falling platforms to telegraph better via animation
7/18/22 - Drones in motorcycle section no longer stop moving, disallowing them from shooting the player from off-screen
7/18/22 - Fixed bug that made it impossible to fire upwards while next to a wall with the charge beam
7/18/22 - Added left boundary wall to City Tank load in room
7/18/22 - Brought back dash becoming unusable if emptied (while blue one cannot dash)
7/18/22 - Re-balanced dash bar refill speed
7/18/22 - The bouncy grenade launcher & regular grenade launcher now bounce against moving walls in sewers (needs more work)
7/18/22 - The bouncy grenade launcher now bounces against ceilings
7/18/22 - Player now flashes red instead of see-through when hurt