Posted July 11, 2018 by Hyperagon
The jam version was lacking a few things so I added them. Note that I consider it more like an enhanced Prototype than the Alpha version for now.
There's now the weather concept (red/hot or blue/cold meter) that makes the temperature move without the influence of Celestials.
Celestials can now be (vertically) close or far from the planet, affecting it according to their distance.
Spam-ming clicks won't work well since clicks only register if the Celestial is either visible or close enough.
Now with sounds! Both pushing Celestials away and the Weather flipping between hot/cold makes noises and there's background music that gets annoyingly fast as the game progresses.