Posted July 16, 2022 by EugeneLoza
So… for now having clothes on was rather beneficial in most scenarios, except when the heroine ran out of weapons and had to resign to risky stealth attacks to take out enemies faster. Clothes protected from damage, they offered some protection from getting tied up, even tickling slime had to undress the heroine first before starting any serious fun.
And here comes the Twinkle! Some sort of Will’o’Wisp (without Ori) which turns the tables with a strong bias to heroine’s natural beauty. If it sees a naked girl (with breasts and bottom not covered) it will avoid any conflict and retreat.
But for some reason it doesn’t like if those key elements are protected by clothes and will zap the offender with electricity. It doesn’t hurt too much, but does a serious stamina damage. It’s a tiny monster, quick and agile and thus may pose some challenge, especially if it comes in company of other monsters. It also comes with a “bonus feature” of being able to apply sticky stardust to the heroine’s empty inventory slots if she’s tired. Not too much harm, but a nuisance nonetheless. Taking clothes off is enough to pacify the Twinkle and make it go away.
And yes, it’s a curious creature which will gladly take advantage of sleeping heroine if she isn’t naked. Sugar-sweet dreams guaranteed. Actually it might even be beneficial, as Twinkle’s stardust is tasty and healthy and will recover 10% of character’s health and mental state, yet will cause extreme exhaustion on the act. And of course a Tickling Slime may come next and make use of heroine’s nudity for its own kind of fun.
However, if there are “unremovable” (bondage) items equipped that prevent uncovering essential private parts… things may get rough and sweet dreams will quickly turn into a painful nightmare.
And finally, Tickling Slime now can make a good use of an exhausted heroine (stamina below zero) and with 5% chance force bondage mittens on even if no other bondage items were equipped.
And eventually decided to remove increasing enemy damage with depth, it was a bit unfair.
Full changelog: