Posted July 14, 2022 by BLUNT DMC
#game dev #development #behind the scenes #unreal engine #metahuman #video game #indie game #action #adventure #horror #thriller #mystery #retro #vintage #new england #dark academia #alt history #open world #female protagonist #witches #hysteria #pc game #demo
We are beginning our dev log series with this first installment taking you behind the scenes of how NUN's cinematics are made.
Our cinematic Director Dylan, talks about how he sets up a scene and what the thought process is behind filming. Thank you for watching!