Devlogs
QoL-Improvements
With update 0.5.3.2 we are adding a bunch of highly requested QoL improvements to Striving for Light. The update brings, a new game camera zoom function, mouse button support for key rebinds, improved dodge and player hit feedback.
- Improved dodge acceleration to make the dodge overall feel more responsive
- Improved dodge VFX to make the dodge more responsive
- You can now rebind keys to mouse buttons
- Increased player hit VFX size for improved player hit feedback
- Increased base player movement speed to 320 (was 300)
- Fixed inconsitent spawn and animation interruption of Bleeding Swirl and Bleeding Blade skills
Thanks for everyone providing helpful feedback, which is what drives the development forward! You are invited to join our discord and participate in the ongoing development of Striving for Light!
Join the official Discord!
Files
strivingforlight-windows.zip 1,014 MB
Version 0.5.3.2
strivingforlight-linux.zip 1,018 MB
Version 0.5.3.2