We decided to focus on the some bug fixes that were reported by a player https://steamcommunity.com/app/873050/discussions/0/3158631000002656665/ The Ninja class quest can now be continued after fixing the Wise Master not having a dialogue trigger. The Druid can walk around in the Druid starter area much easier now. The Dark Knight starter chest now has more potions and a campfire to help the lowers levels. Read more below:
BUG FIXES:
The Ninja class quest can now be continued after fixing the Wise Master not having a dialogue trigger
The Druid can walk around in the Druid starter area much easier now, the Sabertooth Lyger will always spawn behind the Druid
Binding stone for spawning character GUI fixes
Controller issues fixed (many of them) cursor no longer displays when you have controller plugged in, fixed controller not working in some menus
BALANCE:
Stamina fix, when your character hits 10 or less stamina a timer kicks in after 4 seconds to regen +7 stamina for 2 seconds to ensure you don't die as easily
Druid Class Level 1 attack speed increased
Sabertooth Lyger Party Unit adjustment to attack speed and endurance (stamina)
Dark Knight Guards Party Unit Level 1 Endurance increased
The Dark Knight starter chest now has more potions and a campfire to help the lowers levels
Lowered the attack damage of the Night Enemy: Eagle
Lowered attack speed of the Water/Blue Slime
NEW FEATURES:
Brand new build-able objects for Build mode: Statues, Fountains, and Ground pieces
New themes for light posts in "Build Mode"
You can now build up to 40 Vertical and Horizontal Fences now
Tutorial added to help quickly teach controls
Button select sound added to all buttons in every menu