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Devlogs

update 0.9 | general update

Mutant Madness 2
A browser game made in HTML5

Ok, the title is "General update". That doesn't mean the general store update, it means I just added, fixed, and worked on a bunch of general things in the game, such as finishing the saving update. Ok, take a look at the general list of the general things I added or fixed to my generally cool game:

  • Added second half of saving update (items bought save, health, people)
  • Added a Mutant (It's a surprise)
  • Added 3 other regions (can only access 2)
  • Fixed spawning issues
  • Added a cool splash image (when you load the game you know how it says: "Aaron's Games", well I added a things like that but it says something else. You have to check it out)

I didn't add too much things but that's ok. What took the longest was the new mutant and the rest of the saving system. Also you're probably thinking, "Why did the saving update go from 0.7 to 0.8.5?" Well that was an accident, but saving should count as an update and a half, right? And also you probably noticed that this went from 0.8.5 to 0.9. And it's because this update was kind of a half update if you think about it. Added the other "half" of saving. 


Ok this is a lot of text. If you read this far... Wow you're a good reader and probably patient too. Because people would see the new devlog and just read the list only and then play the game. A patient person would still be reading this. Wait, are you still reading this? Well congrats if you are. Pat yourself on the back. 

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