Posted July 12, 2022 by CreeperExplodeMakesGames1
1.0a is now out! It's a minor update, but still!
What's changed:
Do you notice the A.I's sprite going under the wander points' sprites? My older brother was reworking the A.I's behavior by having it wait 1 second when it touched a wander point before going to another one instead of waiting 5 seconds after its code was instructed to make the wander point selection get a id for one of the wander points. As he was reworking it, the A.I was acting pretty wonky, so he reverted it back to the old behavior because he didn't feel like fixing the new behavior. He moved the wander points' z position a bit due to how the A.I strangely moves slightly on the z axis when the game is started. When he reverted back to the old behavior, he forgot to move the wander points back to their original z axis. The problem was fixed in 1.0b, another minor update that came extremely shortly after.