Posted July 09, 2022 by Springroll Games
Attacks
- General balance changes.
Fixes
- Fixed an issue where players wouldn't reset their animation when being knocked out, which could crash the game.
- Fixed camera-related issues in "final_smash3".
- Fixed an issue where players wouldn't be knocked out correctly when using "final_smash3" offstage.
- Fixed an issue with "grab_break" being able to revive knocked out players.
- Certain overhead drawing scripts no longer draw during the final hit effect.
Extra
- "Collision Compatibility Mode" in Game Options is now turned off, and all places in the code that used bbox_right or bbox_bottom have been adjusted.
- Autogenerated profiles are now removed more frequently.